Seven weapons
Machinegun, shotgun, rocket launcher, lightning gun, railgun, plasma and the gauntlet — an argument for every distance.
Arena shooter in your browser
Fight to the death.
Fifteen minutes. Everyone against everyone. The railgun reaches across the hall, a rocket throws you skyward — the fastest player wins.
Right in your browser — nothing to install
Strafe-jumping, air control and rocket jumps — the arena rewards whoever keeps moving. Speed is a weapon here, and its ceiling is set only by your hands.
From the gauntlet to plasma, every weapon changes the shape of a fight. The shotgun rules up close, lightning holds a corridor, and the railgun strikes across the whole hall — if your aim holds.
The mega health, red armor and Quad Damage spawn on timers. Whoever counts the seconds and holds the spots holds the whole match.
No shortcuts — the classic arena formula, rebuilt for real.
Machinegun, shotgun, rocket launcher, lightning gun, railgun, plasma and the gauntlet — an argument for every distance.
Strafe-jumps, air acceleration and rocket jumps, old-school style. Self-damage buys you altitude.
Forge, Gothic, Orbit and Catacombs: lava pits, stained glass, the void past the platform's edge and tight tunnels.
Rooms for up to eight players with chat, or an instant match. No opponents around — bots fill the arena. Fifteen minutes, and the scoreboard settles it.
Models straight from the game — low-poly metal built for a fight.
Fresh shots and clips shared by the players themselves.
Jump in — you'll be in a match within seconds.